The first-person, rogue-like, shipbuilding shooter from Team17 and Radiation Blue is out now on PC, PS4, and Xbox One. It sees you taking to the stars on a mission to find a new home. On your journey you will explore strange worlds, collect resources, and upgrade your ship. Each upgrade gives you access to new tools and equipment, making your journey easier. It’s also a rogue-like, so don’t expect it to get too easy. Genesis Alpha One is an interesting mix of many different genres all wrapped up in a mysterious, sci-fi aesthetic.

I played a very early version of Genesis Alpha One at PAX East 2018. While very unfinished, the basic frame work was present. I was impressed with how many interlocking systems the game was taking on. It seemed like there was a limitless supply of modules and equipment you could build, making each run different. There were also dynamic events like random assaults on your ship that had to be dealt with. It was a limited demo, but what was there seemed promising.

My biggest concern, as is always a concern with games like this, is how well it conveys its systems. It’s easy to get overwhelmed by complex menus, fleeting tutorial messages, and other minutia in these types of games. If Genesis Alpha One can convey itself in a clean, straight forward manor while also being fun to play, then this is definitely one to watch.

You can check out the game’s launch trailer for more information on Genesis Alpha One.

Ryan Shepard

I remember playing Super Mario Bros. and Metroid on the NES with my older brother, and never being able to land on the aircraft carrier in Top Gun. I faked being sick so I could stay home from school and play Quake II once, but now I request days off from work instead of lying. Age of Empires II is still the best RTS, Half-Life is still the best FPS, and I still think the end of Mass Effect 3 was great!

View all posts