Sizeable is a bite-sized puzzle, but don’t like it’s looks confuse you. It manages to do a lot with a little, making for a simple, but challenging experience.
The presentation is probably the most striking part of Sizeable, giving you an isometric view of 3D dioramas. You can spin them around and also manipulate some of the objects in the levels. The primary manipulation is size: using the mouse wheel, you can shrink or grow the object, and this is the game’s key mechanic. It’s really all about poking and prodding at the various levels to unlock their secrets. As you progress you get a sense of the game’s rules, but I was routinely surprised, and delighted, by new ways in which the mechanics were used. Combined that with the game’s colorful, quirky aesthetic, and made me excited to what came next.
There are only 21 puzzles in the game, each with a hidden turtle to find, and it took me about 2 hours to complete. The developer has promised to add new content over time, so I’m excited to see what new puzzles he will come up with. Some may find it a little too simple or a little too short, but the price it right for something of this caliber. Sizeable should also appeal to all ages with it’s cute aesthetic and accessible puzzle design. I can even see it making for a great mobile game as the tactile feel of manipulating the levels on a touch screen would only add to the experience.
I think Sizable is very much worth playing if you’re looking for laid back puzzle game to clear your mind. The promise of more content also means I’ll keep coming back to it over time. As long as you go in knowing Sizable limitations then you’re sure to walk away satisfied.
If you are struggling with some of the puzzles in Sizeable, take a look at our video guide below!